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These are the 25 startups and SMEs that will enter the CE Horizon 2020 acceleration program by Impact EdTech

These are the 25 startups and SMEs that will enter the CE Horizon 2020 acceleration program by Impact EdTech

IMPACT EdTech, the incubator-accelerator that helps innovative educational technology startups and SMEs transform their ideas into ready-to-market products, announced the names of the 15 startups that will enter the incubation phase of the program and the 10 shortlisted companies that will enter the acceleration phase directly. The project led by ISDI Accelerator (ISDI), European Schoolnet and FundingBox selected the best during two Jury Days, during which 53 startups and SMEs presented their product to a panel of education experts (10-11 September and 13 -September 15). October) in two online events. Prior to the selection, on September 9, all startups and SMEs invited to the first Jury Day attended a presentation workshop hosted by ISDI Accelerator and facilitated by experts who helped them hone their presentation skills and prepare for the Jury Day. .

The jury was made up of representatives from ISDI, European Schoolnet, FundingBox and external consultants with expertise in the education sector.

List of winners of the first IMPACT EdTech call:

15 startups and SMEs have been selected to enter the incubation program:

– Grib3D (Finland): Free, fast and easy to use 3D creation software for individual artists, professionals, hobbyists, schools, teachers, etc.

– DARTEF, Didactic ARTEFact (Estonia): Bridging the gap between theory and practice at school.

– EyeJustRead (Denmark): an application based on eye tracking that allows better reading in primary school.

– Annie Advisor (Finland): The intelligent student orientation robot Annie finds the student who needs help before it’s too late.

– LMS, Learn, Make & Share (Belgium): Bring the maker movement to your school.

– Photon (Poland): Interdisciplinary tools and creative methods used by thousands of involved teachers and conscientious parents around the world, to educate the new generation of geniuses, innovators and explorers.

– SBrick (Hungary): the next level of your LEGO remote control. Build and play more like never before.

– Bit & R (Romanian): The first adaptive platform that teaches K-12 children to code by creating and sharing their own games.

– VIVID Books (Czech Republic): interactive courses for teaching science in your school.

– eKidz.eu (Germany): Personalized language development powered by artificial intelligence.

– Kotokan (Spain): A fun problem-solving platform where children aged 7 to 12 learn to think through math.

– Mathia Education (France): We make it possible for children to love and appreciate mathematics by making it much more concrete, fun and easy to understand.

– Eyepass (Ukraine): when face to face teaching is not an option. Online learning analysis.

– Grow Planet (Sweden): game-based blended learning environment for STEAM and sustainability for children.

– CyberEdu (Romanian): the framework for accessing training and personalized career paths in cybersecurity.

Each selected company will enter the incubation phase, lasting four months, starting with a bootcamp and where it will meet its mentors from October 19. After this first stage, those who demonstrate the best performances and evolutions will be selected to enter the acceleration phase.

List of shortlisted finalists of IMPACT EdTech’s second call focusing on distance education:

10 startups and SMEs that must first go through a legal control before being finally accepted into the program are:

– Labs Land (Spain): Laboratories and real educational material for schools, via the Internet.

– Key2Enable (Netherlands): innovative technological assistance tools for inclusive education.

– Blutick (UK): Scalable math education platform with AI feedback.

– Elias Robot (Finland): A personal language teacher for everyone.

– OTTO DIY Workshop (Czech Republic): allows anyone in the world to connect, learn and share robotics knowledge.

– Kinems (Greece): educational games for special education.

– 99 Math (Estonia): social practice platform for teachers from grades 1 to 8.

– Tactile images (Romanian): electronic learning platform for visually impaired children.

– The Inventors (Portugal): Educational and technological products for a new generation of inventors.

– Sutori (Belgium): collaborative tool to bring together all the teaching material to interact with students at a distance.

Booking

Two other startups have been selected to join the program in case one of the other ten companies is not eligible after legal verification:

– Notebloc (Spain): the free application that turns any mobile device into a scanner and document organizer.

– Bolster Academy (Netherlands): A math assessment and homework platform that helps students and saves teachers time.

Winning companies will move directly to the 5-month acceleration phase, which includes regular mentoring sessions with mentors, pilots and other benefits specifically selected in business and education.

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